Lords Mobile Guild

Light in the
darkness.

A competitive guild built on loyalty, discipline and shared victories. Know the plan. Support the family. Fight as one.

35Weekly hunt points
Level 2 hunts daily
1Guild. One family.

Strong alone.
Unstoppable together.

Every member matters. Our rules keep communication clear, expectations fair, and the guild ready when it counts.

01 / Guild Charter

The code we
play by.

Respect the family, stay active, follow calls, and contribute. The charter may evolve as the guild does.

01

Belonging first

We are a family. Racism, prejudice and discrimination have no place here. Keep politics and political statements out of the game.

02

Names & communication

All members must join Discord. Your in-game and Discord names should match so leadership and guildmates can reach you.

03

Events

Guild Fest is optional. Guild Showdown registration is mandatory. KvK participation and Dragon Arena are strongly encouraged.

04

Minimum requirements

Remain active after invitation and R4 review, hunt at least five Level 2 monsters daily, and stay connected on Discord.

05

Monster hunting

Do not hunt Level 1 monsters. The weekly target is 35 points, measured Sunday to Sunday: L2 = 1, L3 = 3, L4 = 5, L5 = 10.

06

Conduct & attendance

48 hours offline without notice, offensive behavior, or missing hunting quota for two consecutive weeks may result in removal.

07

Bank & notices

Donate 50M resources weekly. Bank commands must be sent by direct message. Read the Discord post and in-game mail.

08

Three strikes

Any violation may earn a strike. Three strikes result in removal. Allies and NAPs are listed in the guild notice.

Monster stealing is generally allowed unless the internal board says otherwise. Migration plans are announced one week ahead; the destination is shared on migration day.

02 / Dragon Arena

Own the
citadels.

Dragon Arena rewards coordination over individual play. Leadership calls the moves; every army has a role.

Win condition

Hold all four citadels.
Chase both caravans.

Citadels deliver the highest holding and caravan points. Fill them with the troop mix requested by each lead.

4

Citadel leads

Take and fill all four immediately.

2

Caravan leads

Rally wonders along the caravan path.

1

Army ready

Keep one army on standby.

Do notGo off-planAttack castles before the final five minutesHold unnecessary outposts
Fallback plan

If victory is out of reach, consolidate in one citadel under the strongest wonder-researched lead—and leave room for late arrivals.

03 / Guild Showdown

Register in
the right order.

Your might ranking is your registration number. Follow the guild guide before registering.

Open registration guide ↗
Registration ruleMight rank
= your number
Check your ranking. Register in sequence. Keep the lineup organized.
04 / Stay connected

Discord is mandatory.

Install Discord on your preferred device, then make sure your username matches your in-game name.

05 / Useful videos

Learn the
safe fight.

Set up your account to participate in war without risking catastrophic losses. Then study a safe, kill-focused play style.

Prepare your account for war

Build an account that can take hits—and keep the fun going.

Gain kills. Stay safe.

See Little Vir Umbra’s disciplined fighting style in action.

06 / Monster Hunting

Pick the beast.
Send the right heroes.

Type a monster name or choose one from the list. The recommended lineups appear below.

24 monsters readySelect one above to reveal its lineup card.
07 / Darknest Heroes

Read the wall.
Choose the counter.

Match the heroes in the scout report to their troop types. The dominant type is a strong indication of what the Darknest contains.

Lux in Tenebris · Rally Reference

Darknest Heroes

Infantry → Ranged → Cavalry → Infantry
01

Infantry

CounterSend Cavalry

Berserker, Infantry heroBerserker
Cursed Hunter, Infantry heroCursed Hunter
Demon Slayer, Infantry heroDemon Slayer
Femme Fatale, Infantry heroFemme Fatale
Grim Wolf, Infantry heroGrim Wolf
Light Weaver, Infantry heroLight Weaver
Magmaroid, Infantry heroMagmaroid
Oath Keeper, Infantry heroOath Keeper
Prince of Thieves, Infantry heroPrince of Thieves
Scarlet Bolt, Infantry heroScarlet Bolt
Sea Squire, Infantry heroSea Squire
Shade, Infantry heroShade
Soul Forger, Infantry heroSoul Forger
The Big Guy, Infantry heroThe Big Guy
Twilight Priestess, Infantry heroTwilight Priestess
Watcher, Infantry heroWatcher
02

Ranged

CounterSend Infantry

Black Crow, Ranged heroBlack Crow
Bombin' Goblin, Ranged heroBombin' Goblin
Boommeister, Ranged heroBoommeister
Dark Magister, Ranged heroDark Magister
Death Archer, Ranged heroDeath Archer
Dream Witch, Ranged heroDream Witch
Ethereal Guide, Ranged heroEthereal Guide
Grove Guardian, Ranged heroGrove Guardian
Mastercook, Ranged heroMastercook
Petite Devil, Ranged heroPetite Devil
Snail Princess, Ranged heroSnail Princess
Snow Queen, Ranged heroSnow Queen
Songstress of the Sea, Ranged heroSongstress of the Sea
Tracker, Ranged heroTracker
Trickster, Ranged heroTrickster
03

Cavalry

CounterSend Ranged

Barbarian, Cavalry heroBarbarian
Chaos Dragon, Cavalry heroChaos Dragon
Child of Light, Cavalry heroChild of Light
Death Knight, Cavalry heroDeath Knight
Don Guapo, Cavalry heroDon Guapo
Lore Weaver, Cavalry heroLore Weaver
Night Raven, Cavalry heroNight Raven
Rose Knight, Cavalry heroRose Knight
Sage of Storms, Cavalry heroSage of Storms
Shape Shifter, Cavalry heroShape Shifter
Steambot, Cavalry heroSteambot
Storm Fox, Cavalry heroStorm Fox
Vengeful Centaur, Cavalry heroVengeful Centaur
Witch Doll, Cavalry heroWitch Doll
04

Siege

Wall unitBreak the wall

Dark Follower, Siege heroDark Follower
Elementalist, Siege heroElementalist
Incinerator, Siege heroIncinerator
Prima Donna, Siege heroPrima Donna
Scout before rallying.Hero composition is a strong indicator, not a guarantee. Confirm troop counts whenever scouting is available.
08 / Guild Bank

Commands,
all in one place.

Use the Lords Bot reference for the complete command list. Remember: send bank commands by message, not in chat.

View bank commands ↗